Gorilla Warfare Loading Game Summary Gorilla Warfare is more of a thinking platformer; maybe a cross between Donkey Kong Jr, Kangaroo and Canyon Climber? Or maybe not! You have to work out how to complete each level before your tree-top base is discovered and destroyed. You play the role of Viet-Kong, the Gorilla who’s had enough of the war that is destroying his natural habitat. Armed only with fermented fruit and a tiny, little, mostly harmles detonator stolen from the military base, you set about destroying the enemy soldiers who are patrolling the jungle. Mission Briefing: Title Screen Controls: Difficulty/Levels/Extra Life: You can start on any of the three jungle bases. However, it is rumoured that there is a secret fourth base that can only be reached by completing bases 1, 2 and 3 and collecting the bonus fruit that appears on each level! An extra VK will be awarded if you beat the secret base The timer runs quicker on each level to give an added challenge. Levels 1-4 are easiest, beating levels 5-8 is tricky and after that you need to employ every time-saving shortcut you can muster to beat levels 9-12. Tips More Tips Climb up the tree and pick the over-ripened fruit. Take it carefully to the slots above the ropes, pull down to deposit the fruit. When you have collected and deposited five pieces of fruit you can then reach the detonator. Take the detonator to your tree-top base, push it down, and KABOOM! My Ramblings After many years of Atari absence I started programming Gorilla Warfare in 2008 after completing Gwobby’s Adventure. Having not quite mastered Player Missile Graphics I wanted to see if good old Atari BASIC and I could move some bigger characters around without the game being too slow, and, it’s just about manageable! Gwobby was my first use of the four coloured character modes. After this I wanted to suss out how to make the text more readable, so I got the old ‘Page 6’ magazines and books out and created a DLI for the status bar. Credits Thanks to Jake for the idea of a political game for the Atari and designing the realistic(!) graphics. The music is ‘Computer Blues’ adapted from the Atari 130XE manual. Thanks to Debbie and her family for looking after me during my illness. Have Fun!




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